Position
Contract Level Designer
Description
For Transformers: Rise of the Dark Spark, I worked on three singleplayer maps – The Dark Spark, Locked Down and Extinction. Working with another level designer, we took each map through all phases of development, from initial sketches to console optimization, bouncing back and forth between maps as needed.
Roles
- Map Specific:
- Design Sketching / Design Doc Creation
- Geometry whiteboxing / prototyping
- Art Population (Texturing / Mesh Placement)
- Gameplay Scripting & Balance (Singleplayer)
- PC, PS3, PS4, Xbox One, and Xbox 360 Optimization
- Project-wide:
- Created new level specific gameplay features (custom weapons, enemies, etc) for assigned levels.
- Assisted other developers in fixing various Kismet scripting issues.