Transformers: Rise of the Dark Spark

The Dark Spark – Crater
The Dark Spark – Plaza
Locked Down – Entrance
Extinction – Underground Access I
Locked Down – Time Bridge
Extinction – Park
Extinction – Underground Access II
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Position

Contract Level Designer

Description

For Transformers: Rise of the Dark Spark, I worked on three singleplayer maps – The Dark Spark, Locked Down and Extinction. Working with another level designer, we took each map through all phases of development, from initial sketches to console optimization, bouncing back and forth between maps as needed.

Roles

  • Map Specific:
    • Design Sketching / Design Doc Creation
    • Geometry whiteboxing / prototyping
    • Art Population (Texturing / Mesh Placement)
    • Gameplay Scripting & Balance (Singleplayer)
    • PC, PS3, PS4, Xbox One, and Xbox 360 Optimization
  • Project-wide:
    • Created new level specific gameplay features (custom weapons, enemies, etc) for assigned levels.
    • Assisted other developers in fixing various Kismet scripting issues.